3 stats that prove Jimmy Garoppolo isn’t the answer for the Commanders

INGLEWOOD, CALIFORNIA - JANUARY 30: Jimmy Garoppolo #10 of the San Francisco 49ers walks off the field after being defeated by the Los Angeles Rams in the NFC Championship Game at SoFi Stadium on January 30, 2022 in Inglewood, California. The Rams defeated the 49ers 20-17. (Photo by Christian Petersen/Getty Images)
INGLEWOOD, CALIFORNIA - JANUARY 30: Jimmy Garoppolo #10 of the San Francisco 49ers walks off the field after being defeated by the Los Angeles Rams in the NFC Championship Game at SoFi Stadium on January 30, 2022 in Inglewood, California. The Rams defeated the 49ers 20-17. (Photo by Christian Petersen/Getty Images) /
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(Photo by Ronald Martinez/Getty Images)
(Photo by Ronald Martinez/Getty Images) /

2. Inability to navigate pressure

With pass-rushers seemingly getting faster and stronger by the year, being able to navigate pressure is a must for franchise quarterbacks.

Unfortunately for Garoppolo, he’s one of the worst in the business when the pocket starts to collapse. In the NFC Championship Game, which the 49ers lost 20-17 after leading by 10 entering the fourth quarter, Garoppolo finished 2-of-10 for 33 yards and an interception when pressured.

Is that really the QB Washington wants kicking off the Commanders era?

Garoppolo is a proven game-manager and we maintain he’s a better pocket passer than some analysts give him credit for, but his win-loss record is really the only thing his apologists have to fall back on, and it’s largely skewed given he’s played on some immensely-talented 49ers teams over the years.

One game obviously doesn’t define a player’s career, but Garoppolo has always struggled in the face of pressure. For the season, he tossed a league-high eight interceptions when pressured, five of which came in Week 18 and beyond.

See what we’re saying? Garoppolo can’t handle being flushed out of the pocket. If you have the time, go watch the playoff tape back and count how many times he nearly threw a back-breaking interception on the run.

Spoiler alert: you’ll need two hands.